adamklion.blogg.se

Licecap review
Licecap review




licecap review
  1. #Licecap review how to
  2. #Licecap review update
  3. #Licecap review software
  4. #Licecap review license
  5. #Licecap review free

Im doing this by creating UIViewControllerAnimatedTransitioning-objects that animate the presented view's frame. I've created a custom UIViewControllerTransitioningDelegate that I use to animate a view from one view controller, to full-screen in another view controller. Removing the binding of the old View allows the new View to be correctly bound. The second time it is called i set the flag to false, and i remove the binding.

#Licecap review how to

Once the problem is understood, we need to figure out how to remove the binding of the old view when the view is dettached: well, to do this i used the fact that the VisualElement's Renderer property is set/modified when the element is attached and again when it is detached: The fist time it is called i set the isAttached flag to true. Now the problem is evident: when the ChildItem's AnimationInt property changes (tap on ROTATE RANDOM button) the old ChildItem-AnimatedGrid's Refresh is notified, and then the old View is rotated, but the new ramains unchanged (it does not rotate). When a ChildItem is added again ( remove Filter), a new view is created. When a ChildItem is removed ( do Filter), the old ChildItem-AnimatedGrid's Refresh property remains bound to the ChildItem's AnimationInt property. I believe this is a bug in Xamarin, and in your case i would file an issue in Github (although maybe MAUI will have this corrected.) That's beyond my understanding.ĭisclaimer: it took me a long time to figure out what was going on here, and although i was able to fix the problem, i would not claim that i completely and perfectly understand it. However, for test purpose, i added in the control constructor, a lay followed by an animation call, and this call is working on filtered items. I am still not able to figure what's wrong. Once you click the "Remove and add 2 parent", youĬan see that the removed/reinserted items does not rotate anymore.Basicaly, you can click the "Rotate Random" multiple time to make.I made a sample project to reproduce the issue on github. However, i realy want to find a solution that would alow me to keep the listview control as switching to CollectionView would introduce to many other undesirable effect. I found that, if i replace the ListView control by a CollectionView, the problem disappear.

#Licecap review update

This does not seems to be an observable collection binding issue, as values inside parent and childs collection still update perfectly find.Ĭhanging CachingStrategy also have no impact on the issue. To be more precise, if parent item got removed from list, and then added again, childs of this parent will never animate again.įiltering the List consist of Removing/Inserting parents to the observable collection (m圜ollection.Remove(item), m圜ollection.Insert(index, item), using Collection methods from framework). Once i filter the list, subsequent call of AnimateItem will have no effect. Unsigned WINAPI audioEncodeThread( void *p) Īudio_hook_register_t s_audiohook = įor (i= 0 i last.Everything works fine until i start filtering the list. Void OnAudioBuffer( bool isPost, int len, double srate, struct audio_hook_register_t *reg) // called twice per frame, isPost being false then true REAPER_Resample_Interface *(*Resampler_Create)() Int (*Audio_RegHardwareHook)( bool isAdd, audio_hook_register_t *reg) // return >0 on success Void *(*reaperAPI_getfunc)( const char *p)

licecap review

# include "./jmde/video2/video_encoder.h "īool WDL_ChooseFileForSave(HWND parent, const char *text, const char *initialdir, const char *initialfile, const char *extlist, const char *defext, bool preservecwd, char *fn, int fnsize, const char *dlgid= NULL, void *dlgProc= NULL, void *hi= NULL)

#Licecap review free

You should have received a copy of the GNU General Public LicenseĪlong with LICEcap if not, write to the Free Softwareįoundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

#Licecap review license

GNU General Public License for more details. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. LICEcap is distributed in the hope that it will be useful,īut WITHOUT ANY WARRANTY without even the implied warranty of

licecap review

#Licecap review software

The Free Software Foundation either version 2 of the License, or It under the terms of the GNU General Public License as published by LICEcap is free software you can redistribute it and/or modify






Licecap review